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    AngelCAD
    1.5-00
    
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Homogeneous transformation matrix. More...
#include <angelcad.h>
  
 Public Member Functions | |
| hmatrix (const vec3d@ xvec, const vec3d@ yvec, const pos3d@ pos=pos3d(0, 0, 0)) | |
| Create 4x4 homogenous matrix from x and y direction vectors and an optional origin position, z direction is computed.  More... | |
| hmatrix (const vec3d@ xvec, const vec3d@ yvec, const vec3d@ zvec, const pos3d@ pos=pos3d(0, 0, 0)) | |
| Create 4x4 homogenous matrix from 3 direction vectors and an optional origin position.  More... | |
  Public Member Functions inherited from tmatrix | |
| pos2d@ | opMul (pos2d@ obj) | 
| Multiply a position with transformation and return a new position.  More... | |
| pos3d@ | opMul (pos3d@ obj) | 
| transform a point: pos3d@ p = T*obj;  More... | |
| pos3d@ | origin () const | 
| Return origin of transformation (4th column)  More... | |
| shape2d@ | opMul (shape2d@ obj) | 
| transform a 2d shape: shape2d@ s = T*obj;  More... | |
| solid@ | opMul (solid@ obj) | 
| transform a solid: solid@ s = T*obj;  More... | |
| tmatrix@ | opMul (const tmatrix@ B) | 
| matrix multiplication: A = T*B  More... | |
| vec3d@ | xdir () const | 
| Return x direction vector.  More... | |
| vec3d@ | ydir () const | 
| Return y direction vector.  More... | |
| vec3d@ | zdir () const | 
| Return z direction vector.  More... | |
| void | dump () const | 
| dump matrix to console  More... | |
Homogeneous transformation matrix.
hmatrix is a transformation expressed as homogenous transformation matrix.
 1.8.13